패스 오브 엑자일 (POE) 엘리멘탈리스트 빌드

최근 작성을 했던 6월 신작중에 패스 오브 엑자일 (POE)가 8일 한국어로 오픈을 합니다. POE외국 포럼에서 엘리멘탈리스트의 빌드를 가져왔습니다.

해당저자는 트위치에서 방송을 하고 있습니다

goof1313 란 아이디 /해당글은 번역기를 돌려보시는게 좋을 것 같습니다.





POE 엘리멘탈리스트 빌드 소개


When I look for "Top Tier" in a build I have many requirements that must be met. I want a build that can clear ALL content (maps/shaper/lab/atziri/uber elder etc). It must be FUN and ENGAGING, not cost an extraordinary amount of currency, and have the ability to be a league starter with the ability to do all content later on as you upgrade and invest into your character. On top of this it must have fast movement or move skills and not have to worry about any weird issues that ruin builds for me (such as running out of mana, random one shots, not lacking in single target capability, etc etc.)


All in all finding a build that suits me and has all of these things can really be a tall order to fill. Luckily I have found yet another build that fits all of these criteria. Hope you all enjoy!




패스 오브 엑자일 poe 엘리멘탈 리스트 빌드 트리


19 point


https://poeplanner.com/ABAAACsAECMAABLfsIIQj6ZEq1WuLJy86mpDCPRtGRBYr5sRLXyD6-6a4EWdU1IAAAAAAA==



투패시브를 사용한 엘리멘탈리스트 


52 point


https://poeplanner.com/ABAAAG8AECMAADTfsIIQj6ZEq1WuLJy86mpDCPRtGRBYr5sRLXyD6-6a4EWdU1Iy0UVHwGYEs6IArv_VpoKbMPg62CcvkFUaOBzcuJOPGij6gscdvjOHA-756EGHtz7-Cti9NZK18m6qSsg_J1-YWW3PMgAAAAAA




84 point


https://poeplanner.com/ABAAAG8AECMAADTfsIIQj6ZEq1WuLJy86mpDCPRtGRBYr5sRLXyD6-6a4EWdU1Iy0UVHwGYEs6IArv_VpoKbMPg62CcvkFUaOBzcuJOPGij6gscdvjOHA-756EGHtz7-Cti9NZK18m6qSsg_J1-YWW3PMgAAAAAA






123 point


https://poeplanner.com/ABAAAP0AECMAAHvfsIIQj6ZEq1WuLJy86mpDCPRtGRBYr5sRLXyD6-6a4EWdU1Iy0UVHwGYEs6IArv_VpoKbMPg62CcvkFUaOBzcuJOPGij6gscdvjOHA-756EGHtz7-Cti9NZK18m6qSsg_J1-YWW3PMgVCQZbQ9a6zTLMEB4PbVcYi9GwLy38gaPKOkycvnRbzJjx_xqKjUXSO6aaZEZYHHpUu8NVJUY_66_XDCfIduZMOSF3yKgtwUonTjDZVS2HiJpUWv-OEG8g2PVWFpcudqmyMYqzP3fGKvoqhLw_EO3y4ytAf7-uKr5ARe8PsOIV7ZlSnCI9GHRSOZPemtvoAAAAAAA==






패스오브엑자일 엘리멘탈리스트 레벨링 팁


- Run any skill in act 1 you want, I usually do freezing pulse/explosive trap

- Get BV right before merveil

- Pick up stormbrand after killing merveil

- Level with stormbrand until you get winter orb at level 28. Can make the switch then and use winterorb with LMP until you get GMP or you can hold off until level 38 and then use winter orb + gmp + infused channeling + inc duration.


Gear breakdown & Stat Prioritization 


Helm 


Verified



Base: Evasion helm is best since armour sucks in this game

Stats: Try to get helm with both 18+ inc aoe and hypothermia. Life would be next, then res is a bonus. Enchant is pretty helpful but also really expensive.


NOTE: Innervate can be used over hypothermia but the damage is less. I currently use innervate helm because i bought for super cheap and had high life and high res along with inc aoe + innervate. HOWEVER hypothermia is better and you should try to go for that instead. You also may be able to craft your own. Try to get inc aoe + hypothermia and then regal/multimod. Have not tried this myself, but they seem to roll fairly often.


Weapons 

You can get sceptres or wands. I prefer wands because they look cooler and the implicit rolls a tad higher and applies to spell dmg not just ele dmg. That being said i think profane wands feel the best for the increased cast speed now that we do not use faster casting in our setup. Explosion mace is no longer a thing since pyre makes it pointless.



How to craft: First roll a T1 ele damage as extra chaos damage on a ilvl 85+ shaped base of your choice. Then regal it so it is a 2 mod rare. Then annul it and hope you remove w/e you regaled. If you roll the mod with alts and it already has a 2nd mod you can either keep rerolling or try to annul off the other mod, then regal and try same thing. Once you have a rare item with just the ele dmg as extra chaos you want to multi mod and add the following stats:



- Spell dmg/non-chaos as extra chaos damage

- Cold Damage to Spells

- Cast speed/arcane surge on kill

- Global crit strike multi


Chest 


Verified

Eternity shroud is so incredibly OP. That being said i have a very big feeling it is going to get smacked with the nerf bat pretty hard in 3.7. Even if it does, it might still be the best armor by a long shot.


Gloves 

Rare shaper gloves. Fingerless silk gloves are best but crazy expensive if you happen to be part of the mega rich .01% go for them. For the other 99.99% just get Ilvl 84+ evasion base. Shaper base is a MUST. We are running eternity shroud after all. You can try rolling/multimodding your own but might not be bad to just buy a pair that has life + res + the faster cast + slower proj on them.


Boots 


Verified

Good rare pair of boots is the best option here. Pretty easy to fossil craft something decent. I would suggest getting a level 86+ base. I highly suggest to get 35% movespeed as you rely on movespeed for 99% of your movement. Get some good life + res after. Enchant is pretty important here as we do not have a lot of sources of leech. So i would 100% go for the leech enchant on boots.


Belt 

Another Good rare piece is the best bet here. Must get a shaper base so that leaves stygian vise off the table. Leather belt is probably your best bet. I would suggest to get a shaped leather belt and just 3 fossil pristine + prismatic + metallic craft until you get a good flat life + lightning dmg + ele dmg roll. Or you can just buy one. Obviously do not need anything this crazy but good life + lightning or ele dmg + res works fine.


Jewelry 


Verified


Verified

Amulet should be a solstice vigil. Nice damage + attributes + life and a free temp chains aura. However this ammy really shines with the shaper's presence buff which basically makes your charges/buffs last longer (kind of like having temp chains curse on you without having the slow). For rings the first I would worry about is your Assassin's mark on hit ring. Alt/aug until you get Assassin's mark on hit (any level is fine) then regal and annul (unless u get a good regal then feel free to keep it). Multimod and then put on a few things that help. Aspect of the spider is great to throw on here, + life is a given. The +lightning dmg/+cold dmg is just to put some added dmg on and to ensure that you have some sort of lightning damage to make sure your shock from elementalist is there. Second ring is just a SHAPED pyre ring. Basically you have to buy one or get a sapphire ring shaped base and scour/chance until you get a pyre. RNG is RNG especially with chancing a unique. Could take 10 tries, could take a a million. However pyre is a pretty basic unique so for most it is not too terrible. However it is really important to get a shaped one as without it you lose the eternity shroud effect for the +5% non chaos as extra chaos which is a decent bit of dmg, but more importantly you lose the "hits ignore monster chaos resistance" if all items equipped are not shaper items. This turns out to be a huge amount of damage.


Jewels 


1x Green Nightmare jewel. This gives you free frenzy charges on kill which gives a bunch of extra damage, gives % cold damage as extra chaos damg and more dodge. Really nice jewel. Place it by the scion start jewel socket with res in it.


1x Anatomical knowledge jewel with corrupting blood cannot be inflicted on you. Gives a nice bonus to life (if placed directly to left of the witch start) along with a much needed corrupting blood cannot be inflicted on you. Winterorb attacks so many times per second that it is really easy to instantly get like 15 corrupting blood stacks on you. Also killing a bloodlines pack with corrupting blood makes them explode in aoe giving you max stacks incredibly fast. This jewel makes all of that not matter.


Rest of jewels I just went for spell dmg while dual wielding (since its highest spell dmg roll on jewels and 7% max life. Also got some minor res as a bonus since i was lacking some on gear. Then just exalted for last mod and hoped which failed me every single jewel but o well.



Gems & Links 


6L Setup: Winter Orb - GMP - Cold to Fire - Increased Duration - Infused Channeling - Conc effect

4L Setup: (Vaal BV in helm for pseudo 6l): Vaal Blade Vortex - Controlled Destruction - Physical to Lightning - Conc effect

4L Setup: Phase Run - Enhance - Blasphemy - Temp Chains

4L Setup: CWDT (lvl 1) - IC (lvl 3) - Inc Duration - Vaal Righteous Fire

3L Setup: Herald of Ash - Zealotry - Enlighten (lvl 3+)

3L Setup: Flame Dash - Faster Casting - Portal


Ascendancy Points 


Pendulum of Destruction > Mastermind of Discord > Shaper of Desolation > Beacon of Ruin



Pantheon 


Minor God - Shakari. I simply like the immune to poison.


Major God - Any will work but I like the Soul of Lunaris for added projectile avoidance, dodge, and no chained projectiles.



PoB link 

https://pastebin.com/TGmZcuYY



Videos 

T16 Casual Map run (gear/tree/items all changed since video, but basically plays the same, but now we do a LOT more damage) - https://youtu.be/U0eZHUf29Ts



FAQ 

Is non vaal BV ever used? No. Only vaal bv for single target burst. 90% of play is just keeping winterorb up and covers all clear. For bosses hit vaal RF then Vaal bv + dmg from your winterorb instant bursts single target stuff.


Why are bosses with multiple phases super gay? I ask myself this question every day, blame GGG. After casting vaal rf + vaal bf, not having them on any boss fight with phases = doable but 3x slower. Multiple phase fights for regular map bosses should not be in game. Though i understand why things like shaper/elder etc have multiple phases. For things like desert springs boss, lava lake boss, tower boss, etc etc just skip them.


Why don't I have enough Str? Depending on base of your weapons, the str requirement can be huge. Keep an eye out for this when you buy a base for your weapons.


I don't like this or that with your build. Do I have to do it? 100% Absolutely Not. This is a build that I tweaked specifically to fit me. Do to you what feels right and looks good for YOU. YOU are the one that has to play it and enjoy it. Trust me when I say if you change your damage by a few hundred or even a few thousand or swap your defenses around it will not make or break the build for the most part. However keep in mind that I will always advise people to do what I have laid out in the build.



Why do I keep running out of mana? With 3x Heralds + aspect of the spider reserved we do not have a huge mana pool left. Having mana leech + warlord's mark takes care of most of this but if you are not hitting a monster or have hexproff on map or something you will run out here and there. For the most part it is not an issue though.


How do we generate frenzy charges? The frenzy charge generation comes from the gren nightmare jewel.


How do we generate endurance charges? This comes from warlord's mark. Don't do much but added res/phys reduction is free so like... why the hell not, amirite!?


Is this build SSF/HC Viable? SSF I would say definitely not. I mean can you use winter orb without a lot of this gear sure. But what makes the build fun to me is having the inc duration gem + the +2 stages enchant + skill duration nodes + solstice/shaper presence and keeping winter orb up for a very long time. On top of that i like all the specific pieces of gear and things that they give. This would be very hard to do on SSF. HC viable is 100% absolutely. We have great defenses with almost 9k life (easily achievable with better belt/boots/ring) along with 49% dodge, 30% spell dodge, 21% evasion, max res, 11% block, leech/regen, and some other avoidances. This build is insanely tanky.


How do you run all 3 Heralds + Temp Chains? Read the build guide! Mastermind of Discord gives your heralds 25% reduced mana reservation and solstice vigil ammy gives your temp chains 100% reduced mana reservation.


How do you apply 2 curses when you only have 1 max? Warlord's mark on hit applies to enemies that are further outside your aoe with blasphemy/tc. This means enemies are cursed with warlords mark while running through map and if any get to close they are slowed by TC instead. The curses both work fine because you still maintain your life + mana leech and slow enemies which get close to you which is exactly what you want. On bosses, the second they die or you move out of range of blasphemy radius, you instantly start leeching again from the last hit. The TL;DR is , don't worry about it, it just works.


Why Beacon of Ruin over Paragon of Calamity? Can not believe how much this is being asked. Basically I would guess it is from those who do not understand everything written down in beacon of calamity. That being said... the full explanation is on page 21 if you want to read a more in depth explanation.




▲ 해당 원작자가 작성한 원본글로 가실수 있습니다.


6월 8일까지 19개의 전직마다 하나씩의 초보자 빌드를 소개하고 그뒤에는 다양한 빌드를 가져올 생각 입니다. 감사합니다.

이 글을 공유하기

댓글

Designed by JB FACTORY